
Microsoft has announced new monthly time limits for Xbox Cloud Gaming sessions accessed through devices other than consoles or PCs. Users will now be restricted to between 5 and 15 hours of streaming gameplay per month on supported smart TVs, handheld devices, and web browsers. This policy update aims to manage server capacity and ensure a consistent experience for the growing number of cloud gaming subscribers. While the move may frustrate heavy users who rely exclusively on cloud streaming, Microsoft suggests this adjustment is necessary to maintain service quality across its infrastructure. The company has not yet detailed how it will handle users who exceed these monthly caps, though it is expected that additional access or subscription tiers might be addressed in future updates. This change marks a significant shift in how Microsoft manages its cloud-based gaming ecosystem, prioritizing resource allocation for its core hardware users.
This is a summary. Read the full article at the original source:
EngadgetRelated stories
The New York Times continues to engage puzzle enthusiasts with its daily Strands game, a popular word-search variant that challenges players to find h…
Sony has clarified its position regarding the future of physical media for video games. While the company maintains its plan to phase out video game d…
PC gaming platform GOG is tapping into nostalgia by introducing a new "Printable Big Box" collection. The initiative allows users to download 3D model…



