
Microsoft has announced a significant shift in its Xbox Cloud Gaming strategy, moving away from the unlimited streaming model introduced in 2020. Starting in November, subscribers to various Game Pass tiers will face strict monthly caps on cloud streaming usage. Game Pass Ultimate members will be limited to 15 hours per month, while Game Pass Premium and Essential subscribers will be restricted to 10 and 5 hours, respectively. Microsoft noted that users who exceed these allotments will have the option to purchase additional streaming time, though specific pricing details have not yet been disclosed. The company emphasized that these changes apply exclusively to cloud streaming; the ability to download and play games directly on consoles or PCs remains unaffected by the new policy. This move marks a major departure from the previous 'all-you-can-stream' approach, potentially impacting heavy users of the platform.
This is a summary. Read the full article at the original source:
Ars TechnicaRelated stories
The New York Times continues to engage puzzle enthusiasts with its daily Strands game, a popular word-search variant that challenges players to find h…
Sony has clarified its position regarding the future of physical media for video games. While the company maintains its plan to phase out video game d…
PC gaming platform GOG is tapping into nostalgia by introducing a new "Printable Big Box" collection. The initiative allows users to download 3D model…



