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Another DOOM experiment: running the game inside Sheeternetes

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Another DOOM experiment: running the game inside Sheeternetes

Enthusiasts from the Sheet-Native Computing Foundation have unveiled an unusual project where the classic game DOOM was launched inside a container packed into spreadsheet cells. The authors utilized their own image format, SICF (Sheet-Native Image Container Format), where image data is physically stored within Google Sheets or Excel cells. The system operates via the Sheeternetes orchestrator, which manages Docker containers using a spreadsheet as a control plane. The implementation is based on Chocolate Doom and the open-source Freedoom project, running within a Linux container. The project demonstrates the capabilities of data manipulation in spreadsheet processors and integration with container infrastructure. The authors detail the structure of the SICF format, the process of assembling an image from cells, and how the system functions offline on bare metal. It is a technically intriguing experiment showing how familiar data tools can be adapted to run full-fledged gaming software.

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