I Tried to Prompt a 3D Museum Into Existence. Then I Had to Teach Sanity to Remember Life and Death.

Developer Ayush Gupta has launched 'The Living Museum,' a 3D spatial archive built during a hackathon that challenges traditional e-commerce-style digital museum layouts. Utilizing Next.js 16, Three.js, and Sanity CMS, the project transforms static content into an interactive, explorable world. The museum features four thematic chambers—Inventions, Art, History, and Future—where exhibits are rendered as physical pedestals in a WebGL environment. A key innovation is the use of Sanity as a 'spatial operating system,' where custom telemetry tracks the 'vitality' and lifecycle status of artifacts. If an exhibit's vitality drops, its appearance changes, allowing curators to manage the museum's state via a custom 'Mission Control' dashboard. The project, which was developed using AI-assisted 'vibe-coding' techniques, is fully open-source and demonstrates how structured content can be integrated into immersive 3D experiences to create a more dynamic and responsive digital archive.
This is a summary. Read the full article at the original source:
Dev.toRelated stories
The author analyzes the issue of bias and inaccuracy in feedback following technical interviews for a Go developer position. The focus is on situation…
Bez is an experimental project that explores the feasibility of generating a functional browser engine directly from formal specifications and test su…
The author shares their experience in resolving internet access issues when using a VPN. The main challenge is that while a VPN is active, Russian ser…


